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	<title>Mature Gamer.co.uk - Home of the older gamer!</title>
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	<link>http://www.maturegamer.co.uk</link>
	<description>Home to the older gamer, chat on retro and modern gaming for the more mature gamer</description>
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	<category>Video Games</category>
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	<itunes:subtitle>The Original MatureGamer.co.uk Podcast</itunes:subtitle>
	<itunes:summary>Home to the older gamer, chat on retro and modern gaming for the more mature gamer!</itunes:summary>
	<itunes:keywords>podcast, video, gamer, mature, uk, xbox, playstation, nintendo, 360, ps3, retro</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
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	<itunes:author>maturegamer.co.uk</itunes:author>
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		<itunes:name>maturegamer.co.uk</itunes:name>
		<itunes:email>admin@maturegamer.co.uk</itunes:email>
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	<itunes:block>no</itunes:block>
	<itunes:explicit>yes</itunes:explicit>
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		<item>
		<title>THIS WEEKS NEW RELEASES</title>
		<link>http://www.maturegamer.co.uk/this-weeks-new-releases-3/</link>
		<comments>http://www.maturegamer.co.uk/this-weeks-new-releases-3/#comments</comments>
		<pubDate>Wed, 16 May 2012 21:56:48 +0000</pubDate>
		<dc:creator>AdminTeam</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.maturegamer.co.uk/?p=2154</guid>
		<description><![CDATA[GAMES RELEASED ON 18 MAY Max Payne 3 (360/PS3) Resident Evil: Operation Raccoon City (PC) Cartoon Network Punch Time Explosion XL (Wii/360/PS3/3DS) Athletics Tournament (Wii/360/PS3/PC)]]></description>
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		<title>Retro Cave Flyer &#8211; Review</title>
		<link>http://www.maturegamer.co.uk/retro-cave-flyer-review/</link>
		<comments>http://www.maturegamer.co.uk/retro-cave-flyer-review/#comments</comments>
		<pubDate>Wed, 16 May 2012 16:02:17 +0000</pubDate>
		<dc:creator>accidentman</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.maturegamer.co.uk/?p=2165</guid>
		<description><![CDATA[Retro in name, appearance and design – in fact, anybody who fondly remembers playing the 1986 game “Thrust” could probably skip the rest of this review and go and buy it right now! To be fair, although Retro Cave Flyer resembles Thrust in appearance, the gameplay is more closely related to a mix of Lunar Lander and Choplifter, which just happen to be two of my favourite oldies! The object of this game is basically to rescue trapped scientists, successful completion of which gives you a good old fashioned high score, based on time elapsed, scientists rescued, fuel remaining and damage taken. You  achieve this by piloting a spaceship through increasingly tighter and more complex caves to reach platforms that require landing on to pick up the patient little chaps, all while  gravity is constantly pulling you down as you burn fuel by firing your jet engines to slow your descent or alter your direction of travel. Bumping into walls or landing too hard will damage your ship until it’s limit is reached and you explode, firing your engines too much without refuelling will cause you to crash and taking too long to rescue all your scientists will end the game, all of which make such a basic premise suddenly become a very challenging and addictive game. Unlike Thrust, there is no shooting involved in Retro Cave Flyer but it never feels like it’s needed, I enjoyed flying my little ship around the caves without crashing so much that I never felt like something was missing.  In fact, RCF is so well balanced and designed that the only criticism I have is the ridiculously easy early levels fail to warn you of just how bloody difficult things get later on! Although RCF has only 12 levels,  the options to increase the gravitational pull and difficulty make replaying them interesting enough to keep trying for that better score and the pleasant cartoony graphics, funky music and professional presentation (especially the charming old fashioned green screen style computer display) make the game genuinely fun to play. However, the fact that RCF costs only 99p and can be played on your PS3, PSP and even a shiny new PS Vita, make this not only an absolute bargain but an essential purchase for anybody who last played a game like this after having waited 15 minutes for it to load off cassette! ~ Paul]]></description>
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		<title>Episode 002</title>
		<link>http://www.maturegamer.co.uk/podcastepisode002/</link>
		<comments>http://www.maturegamer.co.uk/podcastepisode002/#comments</comments>
		<pubDate>Tue, 15 May 2012 15:11:54 +0000</pubDate>
		<dc:creator>accidentman</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.maturegamer.co.uk/?p=2162</guid>
		<description><![CDATA[Paul tries to breathe life back into the Wii by not using it for Wii games, Dave swears a lot at Dragon&#8217;s Dogma and the case of mystery returns!]]></description>
		<wfw:commentRss>http://www.maturegamer.co.uk/podcastepisode002/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<itunes:duration>1:03:08</itunes:duration>
		<itunes:subtitle>Paul tries to breathe life back into the Wii by not using it for Wii games, Dave swears a lot at Dragon&#8217;s Dogma and the case of mystery returns!</itunes:subtitle>
		<itunes:summary>Paul tries to breathe life back into the Wii by not using it for Wii games, Dave swears a lot at Dragon&#039;s Dogma and the case of mystery returns!</itunes:summary>
		<itunes:keywords>podcast, video, gamer, mature, uk, xbox, playstation, nintendo, 360, ps3, retro</itunes:keywords>
		<itunes:author>maturegamer.co.uk</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
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		<title>DIY, why not?</title>
		<link>http://www.maturegamer.co.uk/diy-why-not/</link>
		<comments>http://www.maturegamer.co.uk/diy-why-not/#comments</comments>
		<pubDate>Tue, 15 May 2012 10:44:12 +0000</pubDate>
		<dc:creator>AdminTeam</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.maturegamer.co.uk/?p=2156</guid>
		<description><![CDATA[A few months ago my conversation with Amethyst resulted in her quest to become a games designer. Well, after weeks and weeks, I can finally say that she has promptly forgotten about it and is now thinking of a career in mining (well with the amount of time she is currently spending on Minecraft we’ll be getting her a hard hat and canary for her birthday). Even my thinly veiled attempts of encouraging her by showing what the old BBC Micro was like (via BeebEm for those who want to know) resulted in a brief “Oh yeah”, followed by a “Can I go on the Xbox now, please?” So her dreams of being the next Peter Molyneux have all but disappeared&#8230; Well, this might all change once I start on another one of my many hatted projects, not that my film ideas are going to waste or my attempt at becoming involved at the core level in community development are going anywhere. You see a very important game has just been released and unfortunately I do not have the PC capable of running it. I’ve waited for a decade, but have yet to finish it’s predecessor&#8230; Yep, Diablo III has hit the stores (or internet if you pre ordered). Bigger, better (well that remains to be seen) and more fancy than ever before &#8211; with different classes and tons of skills (I think). Even the rumours of a console port have generated so much buzz that bees feel positively jealous over the noise. It is the king of action rpgs (perhaps) and will be the future template for many more to come (again perhaps, although according to feedback from the beta many people feel extra nostalgia towards the second). Videos are going to flood YouTube showing what naughtiness people are getting up to once multiplayer goes live. I feel like I’m missing out&#8230; so why don’t I design a similar game instead? Having done plenty of research for Amethyst (see above) I have come across thousands of “bedroom” developers (not literally in the bedroom as I can think of plenty of things to do there instead of game developing &#8211; roleplaying for one, and maybe even sleeping a bit after taking the costume off), their ideas flooding usergroups and internet forums like a digital biblical flood. Intermixed with all the chatter are shouts like: “Please support my Tour of Duty 6000 clone!” “I need several thousand dollars for my donut addiction while I code a Snake like Android app!” “I have the greatest idea that has never been done &#8211; a love triangle between an Italian plumber, a princess and a giant ape!” It has been some time since I coded anything more than a javascript menu, so this is going to be one hell of a learning curve for me, so I’ll join in once I know some of the words &#8211; perhaps even humming a bit here and there to mask my ignorance with regards to hit detection, a whistle to cover my lack of deep understanding with AI (IW/Treyarch what’s your excuse?) and playing dumb at my&#8230; well lack of knowledge. So as of now I am launching my (part time) career as a games designer&#8230; - Myk  (t: @myklewis)]]></description>
		<wfw:commentRss>http://www.maturegamer.co.uk/diy-why-not/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Xbox Minecraft passes 1 million mark</title>
		<link>http://www.maturegamer.co.uk/xbox-minecraft-passes-1-million-mark/</link>
		<comments>http://www.maturegamer.co.uk/xbox-minecraft-passes-1-million-mark/#comments</comments>
		<pubDate>Tue, 15 May 2012 06:16:15 +0000</pubDate>
		<dc:creator>AdminTeam</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.maturegamer.co.uk/?p=2147</guid>
		<description><![CDATA[According to Major Nelson the Xbox version of Minecraft has sold over 1 million copies in less than a week. In other news the number of people attending Minecraft Anonymous has more than quadrupled, with many sufferers complaining about getting paranoid that a &#8220;creeper&#8221; is&#8230; well creeping up on them. And I&#8217;m not going to mention what is really annoying PETA about the game&#8230; (pigs, saddle, cliff) - Myk  (t: @myklewis)]]></description>
		<wfw:commentRss>http://www.maturegamer.co.uk/xbox-minecraft-passes-1-million-mark/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What&#8217;s with this Minecraft Malarky?</title>
		<link>http://www.maturegamer.co.uk/whats-with-this-minecraft-malarky/</link>
		<comments>http://www.maturegamer.co.uk/whats-with-this-minecraft-malarky/#comments</comments>
		<pubDate>Mon, 14 May 2012 12:36:48 +0000</pubDate>
		<dc:creator>AdminTeam</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.maturegamer.co.uk/?p=2142</guid>
		<description><![CDATA[Last Wednesday owners of Microsoft’s gaming console finally got to experience this strange little game that has not only taken the PC (Macs as well, hell even Linux users have tasted the forbidden fruit) by storm but has created a sub genre of games revelling in the contradiction of simplicity and the ability to build a virtual microprocessor (why you may ask &#8211; well why not?). Boasting blocky graphics that would make even a true die hard retro geek dab their eyes with a hankie, Minecraft for the Xbox has broken nearly every record that an Arcade title can. Profitable within a hour of release, this sort of success makes many people wonder if this is nothing but a fad &#8211; doomed to live life as the Viva Pinata of 2012. So, what exactly is all this malarky about then? Minecraft is not an original premesis, “borrowing” from several different game and genres, throwing them into a large ceramic dish and mixing them all together with generous helpings of sugar, zombies and pigs. The basic idea is to build and survive (at least in the Xbox version) &#8211; simple really? But what looks like on the surface a Lego style game, after several hours of even casual play you find another game on a totally different level. Yes, you build but like many of those annoying Facebook games you can also “farm”, whether animals or “crops”. Head off and mine resources to improve your defences, equipment and buckets. Survive the night when the beasties come out, (or even just sleep it all away) then head off into the wilderness in search of that pig you really want to ride off the cliff with. But the beasties are just confined to the nighttime surface, strike a motherlode and the next thing you know your little blocky man is high tailing it out of the cavern with a bunch of rather narked mobs in close pursuit. Oh and include minecarts and primitive electronics on the list&#8230; Thing is, Minecraft is an anomaly &#8211; the many parts of the game have been done better before, plus the current game on the Xbox has no genuine ending. But the sum of all those parts is probably one of the best games to grace the Xbox for a long time. Graphically it’s no Skyrim, likewise it has a story that makes Dark Souls look like Game of Thrones (okay, no story) and objectives within the game are non existent. Yet somehow this game draws you in beyond anything else. Now throw in multiplayer, with up to eight players (or four split screen)&#8230;. Clean up on aisle three! Thing is there are lots of features that are included in the PC version that are missing from the current Xbox release, but there is a promise to update (for free) until both versions are near identical. Perhaps the minor downside of having a fixed map size should also be mentioned but in truth this is an ever so minor flaw in what is a spot on port. I’ll sign off with a word of warning &#8211; those bloody pigs really don’t like throwing themselves of high cliffs, so it’s best to dig a hole. You&#8217;ll thank me later&#8230; - Myk ( t: @myklewis )]]></description>
		<wfw:commentRss>http://www.maturegamer.co.uk/whats-with-this-minecraft-malarky/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Myk&#8217;s Minecraft Mayhem</title>
		<link>http://www.maturegamer.co.uk/myks-minecraft-mayhem/</link>
		<comments>http://www.maturegamer.co.uk/myks-minecraft-mayhem/#comments</comments>
		<pubDate>Sat, 12 May 2012 13:47:58 +0000</pubDate>
		<dc:creator>AdminTeam</dc:creator>
				<category><![CDATA[Game Sessions]]></category>

		<guid isPermaLink="false">http://www.maturegamer.co.uk/?p=2138</guid>
		<description><![CDATA[After the May 9th launch of Minecraft for the Xbox 360 many hours have been lost, never to see the light of day again (unless you are the type to mine upwards&#8230;). So what better way to celebrate the release of this game than a session&#8230; But it&#8217;s not just a game of merrily building barns, castles or even 8bit computers &#8211; while fun, especially when some poor sod unwittingly unleashes a torrent of lava to ruin several hours of work, I thought stepping up a gear might spice things a bit. I&#8217;m that kind and generous to you all&#8230; No really I am! Yep, we&#8217;re going for hard mode &#8211; but not just any hard mode, this is please yourself hard mode. Normal etiquette is suspended, you can be as underhand and two faced as you want. Help your best mate to build his castle up only to sneakily place a cavern full of TNT under it, and wait until his fortress is surrounded before pressing the button! Have your friends helped you with your mansion? Why not reward them with a night in your unlit dungeon&#8230; Feeling anti social? Well strike out on your own, then when everyone else is busy with the undead horde, build tunnels under their defences and breach the hell out of them! Of course you can still co-op and help out your friends &#8211; but are you really sure that they aren&#8217;t planning your demise? Paranoid yet? Interested? well jump onto the forum and let me know when you are available. - Myk]]></description>
		<wfw:commentRss>http://www.maturegamer.co.uk/myks-minecraft-mayhem/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Choplifter HD Review (360/PS3)</title>
		<link>http://www.maturegamer.co.uk/choplifter-hd-review-360ps3/</link>
		<comments>http://www.maturegamer.co.uk/choplifter-hd-review-360ps3/#comments</comments>
		<pubDate>Fri, 11 May 2012 15:24:54 +0000</pubDate>
		<dc:creator>accidentman</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.maturegamer.co.uk/?p=2130</guid>
		<description><![CDATA[Choplifter HD  -  Click here for video preview, courtesy of &#8220;Wodm&#8221; I bought myself Choplifter HD for my PS3 recently, a game that first came out in 1982 and one I fondly remember playing on my Commodore 64. The good news for us oldies and retro fans is that it plays exactly like the original version and even after 30 years it’s still as much fun now as it was then! Basically, Choplifter is similar in appearance to a side scrolling shooter but rather than just flying left to right, as in most cases, you begin at one side of the play area and fly to the other – and then back again! It may sound daft in this era of sandbox gaming but way back in the dark ages, this type of thing was almost unique, and in the case of side scrollers, it still is! However, in all fairness, I wouldn’t describe Choplifter as a shooter, there is shooting I’ll grant you, but, crucially, the premise of Choplifter is actually rescuing, which is again a rare game mechanic &#8211; and escort missions, like in Resident Evil 4 and Enslaved, don’t count, they’re more “protect” than “rescue” in my opinion. Choplifter asks you to fly across the map looking for civilians or soldiers who need airlifting back to your starting base by flying horizontally to their position, identified on a radar across the top of the screen, landing close to them until you load up as many as you can carry and then return them to base before making another run if required. Of course, life is never that simple and sure enough, trying to stop you from this are ground troops, tanks, gun emplacements and enemy aircraft, all introduced gradually as you progress through the levels. Thankfully, by scoring highly enough each mission you unlock improved firepower and different types of helicopter with extra seating capacity so although the game gets increasingly challenging, you are given a fair chance! Back in 1982, there were two things I loved about Choplifter, one was the feeling of satisfaction when you dropped off your passengers at base and the little chaps waved at you as you took off again to collect their friends or family, which made Choplifter quite a personally involving experience in an age when imagination made up the shortfall between computer performance and reality. The other was that your helicopter actually had inertia similar to a real helicopter and was a joy to control, both of which are still true of the HD remake. Your helicopter moves left or right and is viewed from a side profile but by pressing a shoulder button you cycle through side profile right, then facing the screen and then side profile left. From side profile you aim at targets on ground level and above using the right thumbstick while flying with the left but certain targets are found along the bottom of the screen, in the foreground, and can only be shot while facing forward towards the screen, which adds a level of complication to defending yourself and is identical to the 1982 version. Despite Choplifter HD being an incredibly faithful remake, the addition of hidden tasks, limited fuel and refuelling, turbo boosting, extra helicopter types, weapons, enemies, environments and zombies (what game these days doesn’t have them?) add enough extra depth and variety to make it stand out in a modern market and improve on classic gameplay. Choplifter HD looks great, sounds good, is a lot of fun to play and the online leaderboards are so tight you can’t help having just another go. It’s available on the PSN Store and Xbox Live Marketplace with a demo on each but at £7.99 on PSN compared to 800msp on Live (roughly £6.80, recently reduced from 1200msp), seeing as they look and play identically on each machine, if you do have a choice then it really comes down to which controller you prefer using or how much you need to save that £1.19 difference for something else &#8211; either way, I recommend you buy it! ~ Paul T]]></description>
		<wfw:commentRss>http://www.maturegamer.co.uk/choplifter-hd-review-360ps3/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Episode 0001</title>
		<link>http://www.maturegamer.co.uk/maturegamer-co-uk-podcast-episode-0001/</link>
		<comments>http://www.maturegamer.co.uk/maturegamer-co-uk-podcast-episode-0001/#comments</comments>
		<pubDate>Wed, 09 May 2012 09:22:49 +0000</pubDate>
		<dc:creator>accidentman</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.maturegamer.co.uk/?p=2111</guid>
		<description><![CDATA[Welcome to the first episode of our new podcast. Join Paul and Dave as they take you through the winter wonderland that is mature gaming, with a big slant towards old classics, new nuggets and everything that oozes goodness in the world of the mature gamer.]]></description>
		<wfw:commentRss>http://www.maturegamer.co.uk/maturegamer-co-uk-podcast-episode-0001/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.maturegamer.co.uk/podpress_trac/feed/2111/0/edition0001.m4a" length="82852865" type="audio/x-m4a" />
		<itunes:duration>1:11:23</itunes:duration>
		<itunes:subtitle>Welcome to the first episode of our new podcast. Join Paul and Dave as they take you through the winter wonderland that is mature gaming, with a big slant towards old classics, new nuggets and everything that oozes goodness in the world of the matur[...]</itunes:subtitle>
		<itunes:summary>Welcome to the new Mature Gamer Podcast,  brought to you by maturegamer.co.uk. Join us in discussion of gaming, old and new.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>maturegamer.co.uk</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>THIS WEEKS NEW RELEASES</title>
		<link>http://www.maturegamer.co.uk/this-weeks-new-releases-2/</link>
		<comments>http://www.maturegamer.co.uk/this-weeks-new-releases-2/#comments</comments>
		<pubDate>Mon, 07 May 2012 14:43:18 +0000</pubDate>
		<dc:creator>AdminTeam</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.maturegamer.co.uk/?p=2107</guid>
		<description><![CDATA[GAMES RELEASED ON 11 MAY Starhawk (PS3) Akai Katana (360) Supremacy MMA: Unrestricted (PSV)]]></description>
		<wfw:commentRss>http://www.maturegamer.co.uk/this-weeks-new-releases-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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