Mature Gamer

MatureGamer - Home to the older gamer and geek. 

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Welcome to the newer and cleaner forum.
The old forum will remain as an archive.


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Chat about PC/OSX/ Consoles, what ever takes your fancy....
#1789 by ERL0
Thu Sep 21, 2017 5:41 pm


Underground DLC is getting some loving and looking forward to this now.
Plenty of PVE coming in 1.8 so just waiting on the PTS to be released(Tuesday 26th Sept)maybe delayed as I was on the last PTS am already picked for this one and to be honest I can't wait.
#1808 by ERL0
Mon Oct 09, 2017 11:20 am
As the above post says am hoping the PTS is out tomorrow.Then I can record footage of the new area "Westside Pier" the horde mode Resistance.Finally the new underground were Hunters can spawn.
#1811 by ERL0
Wed Oct 11, 2017 7:59 pm

This is in the new area called West side Pier the other video is in the underground with Hunters now spawning randomly.

Plenty to do and plenty of loot but this is the public test server
#1980 by ERL0
Sat Apr 07, 2018 5:41 pm
For those interested patch 1.8.1 will be released next week Thursday the 12th April this includes:

Legendary Missions
Two new Legendaries:

Amherst Apartment
Grand Central Station


Global Events
There will be two new Global Event with their own modifiers.

Global Event 5 – Blackout
Global Event 6 – Onslaught


Drop Rate Changes
The previously announced improvements with classie drops targeted GE caches and DivTech.

With the last one the drop rates will improve for classified gear and exotic weapons in the light zone and underground.
More news to follow.
#1982 by ERL0
Thu Apr 12, 2018 5:27 pm
UPDATE 1.8.1 - PATCH NOTES


Global Event 5 – Blackout
Blackout
Always active: Agents are equipped with Shock Ammo that stuns enemies. Shooting or running builds your Charge meter - the more Charge, the more damage you inflict.
Extreme Blackout
Blackout behavior, plus you can instantly kill enemies with Overcharged melee attacks, but if you miss you will stun yourself and your allies.
Total Blackout
Extreme Blackout behavior, plus your Charge meter will cool down faster when close to other group members.

Global Event 6 – Onslaught
Onslaught
Always active; Deal Burn, Bleed, and Gas effects to enemies in addition to normal damage. Reload to change the effect.
Savage Onslaught
Onslaught behavior, enemies are vulnerable to one effect type and resistant to others. Agents take increased damage from resistant enemies.
Brutal Onslaught
Savage Onslaught behavior, plus when two or more group members kill a vulnerable enemy within two seconds, each member can reload to gain a damage bonus for a single clip.

New Commendations
Over 40 new Commendations unlockable in the new Global Events.

New Legendary Difficulty Missions
Amherst’s Apartment.
Grand Central Station.

Xbox One X Enhancement Patch
4K rendering
Higher anisotropy
Improved reflections
Improved object detail
Improved screen-space shadows

Game Changes
Division Tech increases
Daily Combat, Crafting, Survival and Dark Zone Quests now reward the player with 25 Div Tech each.
Weekly Open World and Weekly Underground Assignments reward the player with 100 Div Tech each.
Season Pass Supply Drops now award 100 Division Tech.
Vendor Changes
Added a Classified Gear cache to the Special Vendor that guarantees 1 Classified Gear piece from the entire pool.
Global Events Vendor
Removed the basic cache from the vendor.
Each Global Event will now have individual caches per Classified Gear set for that Global Event. This allows the player to purchase, for example, a Fire Crest cache that guarantees one item from that set.
Bosses in the Resistance game mode now award 100 Global Event tokens.
Exotic Loot drops
Removed Premium Vendor Exotics from Open World loot pool and Exotic Caches
All Exotics added to the Open World Bosses.
Classified Gear Drop Rates
Classified Drop Rates chances have been increased in all locations.
Legendary Missions now have a 20% chance to give Classified Gear as a reward at the completion of the mission
Season Pass Supply Drops now have a 10% chance to drop Classified Gear.
Survival Caches now has a roughly 10% chance to drop Classified Gear.
Classified Gear
Classified Firecrest 6 piece talent now makes the player immune to the fiery explosion caused by the burning targets.
Bug Fixes
Skills

Fixed an issue where the Mobile Cover Blast Shield mod explosion had no effect.
Fixed an issue where the Sticky Bomb Disruptor mod and the base Seeker Mine would affect neutral players in the Dark Zone.

Fixed an issue where the UI indicated that certain Support Station mods were affecting neutral players.
Global Events

Players are no longer able to kill Joe Ferro using explosives from the Strike Global Event while he is still in the spawning room.
Dark Zone

Fixed an issue where a player dying during the Manhunt Interact caused the sound to loop.
The "Group gone Rogue" message no longer appears when a player with Rogue status enters the game while not in a group.

Fixed an issue where the UI for the Rogue timers would flash between different times.
Fixed various locations in the Dark Zone where the player could get stuck.
Underground

Certain Named NPCs tended to disappear from the Underground. We forced them back.
Fixed issues related to a confused JTF officer.
Fixed a weird door.
Survival

Fixed the display of the Survival weekly assignment for players under maximum level.
Missions

Fixed an issue where players would only receive one cache instead of three when completing the secret mission.
Commendations

"Marathon" Commendation now requires players to access the Camp Clinton safe house in order to unlock.
The “Facetime“ Commendation now tracks requirements appropriately.
Fixed the activity modifier requirement for some Global Event commendations.
"Search and Destroy" Commendation now tracks for missions completed.
"Flawless Underground" Commendation has been fixed to be awarded when all conditions are met.
"Directive Executive" Commendation now awards when the proper conditions are met.
Commendations for the Global Event: Assault will no longer appear if the Global Event is not active.
Gear

Fixed an issue where the area of effect of the Firecrest fire was larger than the visuals indicated.
World

Fixed an issue where players were getting stuck on a concrete block in West Side Pier.
Fixed an instance in West Side Pier where players could get stuck outside playable area.
Somehow located and removed an invisible ladder.
There was a wall in Pier 93 that didn’t look right. It looks right now. We also fixed a weird ramp in there.

There was a corrupted texture outside of the Carrier. It has been rehabilitated.
Agents can no longer see outside of the game world in certain locations of Last Stand.
Fixed evil trash bin and bags.
Console

Players will now be disconnected from the game servers when logging out of their PlayStation accounts.
Fixed an issue where the player would get stuck on the loading screen when accepting a console game invite while on the loading screen.
Misc
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